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Чувашская Республика
г.Чебоксары
ул.Гражданская, д.75
56.125001
47.208966

Methodical recommendations on the use of computer game sims for the development of foreign language lexical skills

Research Article
DOI: 10.21661/r-496723
Open Access
Monthly international scientific journal «Interactive science»
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Published in:
Monthly international scientific journal «Interactive science»
Author:
Voskresenskaia T.A. 1
Work direction:
Pedagogy
Rating:
Article accesses:
2025
Published in:
eLibrary.ru
1 Institute of Humanities of FSAEI HE "Immanuel Kant Baltic Federal University"
For citation:
Voskresenskaia T. A. (2019). Methodical recommendations on the use of computer game sims for the development of foreign language lexical skills. Interactive science, 26-28. https://doi.org/10.21661/r-496723

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UDC 37

Abstract

This article deals with the problems of teaching modern English to younger schoolchildren, who are also called «digital natives». Children born with «gadgets in their hands» require the use of new means of teaching a foreign language. Using the video game SIMs as an example, the possibility of involving students in the school curriculum, which helps to increase motivation, interest, and increase the authority of a teacher during lessons, is shown. Of course, this requires specific equipment, and most importantly, the teacher's desire to be on the same wavelength with the students.

References

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  2. 2. Croocall, D. ed. (2002) Editorial: Simulation in language learning. Simulation & Gaming 33, 273-274.
  3. 3. Druckman, D. (1995) The educational effectiveness of interactive games.
  4. 4. Ellis. R (1999) Learning a second language through interaction.
  5. 5. Andrianova, T. V., & Rakitov, A. I. (1991). Sovremennye tendentsii informatizatsii i mediatizatsii obshchestva. Nauchno-analiticheskii obzor., 115. M.: Inion.
  6. 6. Bim, I. L. (1989). Obuchenie inostrannomu iazyku. Poisk novykh putei. IIaSh, 1, 16-21.

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