List of publications on a keyword: «Game»


Общее направление

Publication date: 01.09.2016
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Burachevskaya Olga Vladimirovna , заведующая отделением коррекционной педагогики и специальной психологии
Multi-field Humanitarian Institution "Center of Innovative Education and Development "LOGOS" , Belarus

«Interactive tools and techniques of formation the lexical and grammatical aspects of speech in children with impaired speech development»

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This article describes the information and communication technology as a means of correction and development work. It illuminates interactive techniques and methods of work with preschool and early school age children. The author describes the interactive games aimed to the development of lexical and grammatical speech database.

Парадигмы современной науки

Publication date: 11.05.2018
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Sleptsov Iurii Alekseevich , лаборант-исследователь
FGBUN "Institut gumanitarnykh issledovanii i problem malochislennykh narodov Severa SO RAN" , Саха /Якутия/ Респ

«Национальные игры в кочевом лагере»

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The article deals with the application of the Even national games in nomadic camp for children of indigenous minorities of the North. Nomad camp – is a form of organizing a temporary children's collective in the summer time for education and upbringing of children. Creation of nomadic conditions, in-depth study of the native language and traditional kinds of management in the natural living conditions, in the process of labor and traditional way of life, familiarization with folk traditions, customs and rites, translation of ethnic culture values – all this constitutes a substantial system of pedagogical conditions, purpose and objectives of nomad camp activities.

Парадигмы современной науки (различные направления)

Publication date: 22.04.2016
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Parkhomenko Elena Vladimirovna , старший преподаватель
FSBEI of HE "Kuban State Technological University" , Краснодарский край

«Специфика герменевтических стратегий в изучении воровского арго»

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As a unique phenomenon of a language picture of the world of thieves slang passed several stages of its formation, in this regard, today there is a need for new research approaches. Through the prism of language game defines the main dominant semantic field of media. Vzhivanie-transgression as a method and existential horizons drained of meaning, thus actualizing the problematic aspects of modern language person.

Общая педагогика

Publication date: 12.12.2018
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Khoshchenko Galina Vasilevna , педагог-психолог
MBDOU D/S 31 "Zhuravlik" , Белгородская обл

«The influence of age peculiarities on the creation of the subject-developing environment»

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This article deals with the issue of creating a subject-developing environment of any age group in the DOW.

Дошкольная педагогика

Publication date: 12.12.2015
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Radchenko Oksana Viktorovna , воспитатель
МБДОУ «Д/С №251» , Ростовская обл

«Развитие ориентировки в пространстве у старших дошкольников посредством подвижных игр»

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This topic deals with the problem of orientation in pre-school age , in the process of mobile games. After all, starting with the youngest group of teachers we train them to use the indicative actions. And in the preparatory group, to the school children learn orientation in space, for yourself, use prepositions ,

Общая педагогика

Publication date: 20.10.2016
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Kukhorenko Natalia Vyacheslavovna , старший преподаватель
Baltic Fishing Fleet State Academy FSBEI of HE "Kaliningrad State Technical University" , Калининградская обл

«Pedagogical games and game technology»

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This article focuses on the use of gaming technology in the educational process. The author comes to the conclusion that the most important role of play in the upbringing and education of students.

Парадигмы современной науки

Publication date: 11.05.2018
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Savotkin Nikolai Aleksandrovich , Honorary Worker of Education , учитель физики и математики высших категорий
, Мурманская обл

«Здоровье и экономика организации жизни»

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In this article it is noted that interaction and competition in natural selection led to a unified biosystem and trophic chain creation, where, with necessary and sufficient consumption correspondence to environment was created – the health of all its chains, the optimal development of life was ensured with minimal expenditure of substances and energy. With the help of sense and technical achievements, mankind emerged from the food chain of the Biosystem and using unreasonable organization of life, became a parasite of Nature, worsening it, its own and individual human health, turned into a "machine" for transferring the planet's resources into waste. The organization of human life allows us to achieve only 6% of the possible efficiency of the economy and leads to the loss of not less than half of its own and individual possible health.

Парадигмы современного образования (различные направления)

Publication date: 21.01.2017
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Zhemchuzhnikov Dmitrii Grigorevich , candidate of pedagogical sciences , учитель информатики
ГБОУ «Многопрофильная школа №1220» , Москва г

«Образовательный проект по разработке школьниками конструктора обучающих игр»

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Educational project of the games constructor creation is considered; the mechanics of the games constructor classtools.ru and educational results of involved students are presented.

Publication date: 29.09.2017
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Fedoseeva Tatiana Aleksandrovna , candidate of pedagogical sciences , доцент
Novokuznetsk Institute (branch) of FSBEI of HPE "Kemerovo State University" , Кемеровская обл

«Communicative game as a subject of scientific research»

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The monograph considers the question of the terminological name «communicative game». The author defines its genre features, characterizes the psychological aspects of the creation of communicative games and their inclusion in the educational process of the modern school. The author reveals and substantiates the psychological and pedagogical requirements to the teacher who creates communicative games and the reasons why communicative failures happen while organizing game activity in class.

[13.00.00] Педагогические науки

Publication date: 31.01.2017
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Aleksandrova Irina Mikhailovna , учитель-логопед
Koltunova Marina Viktorovna , воспитатель группы компенсирующей направленности для детей с ТНР
Khakimova Elizaveta Alekseevna , инструктор по физической культуре
MBPGEI “Kindergarten №72” , Белгородская обл

«“Why does a bunny have long ears” – an integrated logopedic lesson plan»

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The authors of this article share their experience of logopedic work on preschoolers’ speech development. The scientific research describes a full lesson plan for preschoolers, improving different important skills of children.

Парадигмы современного образования

Publication date: 11.05.2018
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Telpov Roman Evgenyevich , candidate of philological sciences , доцент
Le Tkhu tkhao , bachelor of pedagogical sciences , Магистрантка II курса
FSBEI of HE “Pushkin State Russian Language Institute” , Москва г

«Игровые технологии в практике преподавания РКИ на начальном этапе»

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The article discusses the features of gaming technologies usage in the process of teaching Russian as a foreign language at the initial stage and various positive aspects of gaming technologies usage in the learning process. It is concluded that games contribute to overcoming the psychological barrier that arises in all students studying a foreign language. The article also analyzes the types of games presented in one of the most popular textbooks on Russian as a foreign language – the «Road in Russia» educational complex. In conclusion, it is stated that role-playing games are the kind of games most organically combined with the tasks of teaching Russian as a foreign language.

Publication date: 10.05.2018
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Agafonova Nadezhda Anatolevna , candidate of pedagogical sciences , независимый эксперт
Centre of distance learning technologies «CMDOT» , Москва г

«Применение активных и интерактивных образовательных технологий в процессе преподавания общелингвистических дисциплин на потоках профессиональной переподготовки и повышения квалификации»

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The article presents the rationale for the use of active educational technologies in higher educational institutions in teaching process of General linguistic disciplines. The essence and content of interactive educational technologies where the key place belongs to game and training methods of training is revealed. It is shown that the dialog forms are the basis of an active and interactive educational technologies.

Коррекционно-воспитательная работа

Publication date: 30.08.2016
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Burachevskaya Olga Vladimirovna , заведующая отделением коррекционной педагогики и специальной психологии
Multi-field Humanitarian Institution "Center of Innovative Education and Development "LOGOS" , Belarus

«Brainteasers as means of development of spatial functions among preschool and early school age children»

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The article presents an overview of correction and developing work methods for the cultivation of spatial functions at preschool and early school age children. Basic types of geometric puzzles are investigated. The paper also describes the options for their use in the work on the formation and development of spatial functions.

Теория и методика общего образования

Publication date: 14.01.2017
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Zhemchuzhnikov Dmitrii Grigorevich , candidate of pedagogical sciences , учитель информатики
ГБОУ «Многопрофильная школа №1220» , Москва г

«Реализация онлайн-конструктора дидактических игр http://classtools.ru»

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Results of implementation of educational project - open online constructor of educational games -provided.

Искусствоведение и культурология

Publication date: 29.05.2019
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Matiakina Ellina Nikolaevna , магистрант
Novikova Marina Mikhailovna , candidate of cultural sciences, docent , assistant professor
FSBEI of HE "Nizhnevartovsk State University" , Ханты-Мансийский Автономный округ - Югра АО

«VISUAL STYLES OF COMPUTER GAMES»

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The article is devoted to the Visual styles of computer games, their links with the traditions of classic graphics and animations, a comparative analysis is carried out on a sample of games "GRIS", "Child of Light", and "Neverending Nightmares", "Cat Notebook", "The Whispered World", "Don't Starve," "Paper Moon", "Okami" and other

Современные педагогические технологии

Publication date: 05.01.2017
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Rosolko Natalia Ilinichna , воспитатель
ANO DO "Planeta detstva "Lada" - D/S 164 "Vestochka" , Самарская обл

«Информационные технологии в дошкольной образовательной организации»

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The article considers the experience in the implementation of the educational process kindergarten information technology. Experience shows that information technology is an effective means of teaching children of preschool age.

Publication date: 01.11.2017
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Starunskaya Anastasia Aleksandrovna , учитель
Belgorod Engineering Youth Boarding School , Белгородская обл

«Игры на уроках истории и обществознания как один из способов повышения мотивации школьников к изучаемому предмету (из опыта работы)»

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As noted in the philosophical encyclopedia, the game is a kind of meaningful, unproductive activity, where the motive lies not in its result, but in the process itself. Also, the term "game" is used to refer to a set of items or programs intended for such activities. The essence of the game lies in the fact that it is not the result, but the process itself, the process of experiences associated with gaming actions that is important.

Педагогика высшей профессиональной школы

Publication date: 19.12.2017
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Merkulov Aleksandr Borisovich , master of pedagogical sciences , директор
Center for career guidance and planning , Красноярский край
Pozharskii Sergei Olegovich , аспирант, преподаватель
Polezhaeva Galina Tikhonovna , candidate of economic sciences, docent , преподаватель
FSBEI of HE "Krasnoyarsk State Pedagogical University named after V.P. Astafyev" , Красноярский край

«Элементы геймификации в подготовке менеджеров»

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The article discusses the concept of gamification of the educational process and the principles of using this method in the preparation of bachelors in Management at KSPU named V. P. Astafiev

Наука и инновации в современном мире и изменения социальных ценностей

Publication date: 20.04.2016
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Arefjeva Svetlana Mullanurovna , candidate of pedagogical sciences, docent, docent , доцент
Naberezhnye Chelny Institute (branch) of FSAEI of HE "Kazan (Privolzhskiy) Federal University" , Татарстан Респ

«Искусствоведческий анализ рекламной продукции»

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This article describes the way of art and print advertising interaction; illustrations give an idea about the different ways they work. The proposed analysis allows to reveal quality and efficiency of product advertising from the perspective of art.

Психолого-педагогические аспекты воспитания и обучения

Publication date: 02.03.2018
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Baimurova Asel Armanovna , студентка
Kh. Dosmukhamedov Atyrau State University , Kazakhstan

«Use of game technologies in teaching foreign language at school»

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This article examines the elements of various critical thinking strategies, communicative, role-playing games, the successful application of which makes the learning process more interesting for both students and teachers of the English language.

Педагогика профессиональной школы: среднего профессионального и высшего образования

Publication date: 13.07.2018
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Sokolova Galina Aleksandrovna , candidate of philological sciences , доцент
FSBEI of HE "Moscow State Linguistic University" , Москва г

«The role of the game element in the introductory-phonetic course in the study of foreign languages»

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This article discusses some aspects of teaching a foreign language at initial stages, the importance of using the game element when working on the introductory-phonetic course is emphasized.

Исторические науки

Publication date: 28.04.2017
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Vasilev Sergei Dmitrievich , студент
FSBEI of HE "Saint-Petersburg State University" , Санкт-Петербург г

«Афганистан как эпицентр российско-британского соперничества на Среднем Востоке в середине XIX в»

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In the article the history of the adversarial position of Russia and Great Britain in the Middle East in the context of the fate of Afghanistan is considered. The author demonstrates the aggressive nature of the British policy in the region. Thus Russia acts as the political player who tried to achieve the geopolitical purposes in Afghanistan in the legitimate way. But neither Russia nor England didn't take the interests of the country into consideration actually.

Содержание образования и развитие детей дошкольного возраста

Publication date: 05.09.2016
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Igumnova Evgeniya Olegovna , воспитатель
MAPEI "CSD №378" , Челябинская обл

«Didactic game in sensory education of preschool children»

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This article deals with the problem of sensory education, which occupies a central place in pre-school pedagogy. Particular importance for different forms of arbitrary behavior development among children has a didactic game. It develops voluntary attention and memory, develops subordination motives and targeted action. Didactic game is a valuable means of sensory activity of children, through which children readily learn to compare, classify, clarify their knowledge. Work on designated problem shows that the didactic game is the basis of world perception for younger preschoolers.

Дошкольная педагогика

Publication date: 24.03.2016
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Ahtyrskaya Yulia Victorovna , старший воспитатель
Korshunenko Iuliia Mikhailovna , воспитатель, педагог дополнительного образования
Semenova Natalia Iurevna , воспитатель
FBPEI K/g №62 of Primorsky district , Санкт-Петербург г

«Сюжетно-ролевая игра в контексте развивающей предметно-пространственной среды ДОО в соответствии с ФГОС ДО»

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The article deals with the organization of play activities of preschool children as a main activity in accordance with GEF TO. The developmental organization of subject-spatial environment in DRO that meets the requirements of the standard as part of maintaining emotional and psychological health of children.

Publication date: 02.03.2018
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Kokhanova Alla Nikolaevna , учитель английского языка
Частный Д/С «Акурпек» , Kazakhstan

«The importance of using games in the english classroom»

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From this article we can get information about the importance of using games at the English lessons in the kindergarten. Here we have some games, which can develop children’s wish to speak English. Language game becomes the subject of study for many methodologists: as an instrument of teaching it develops the memory activity of students and makes the process of teaching a foreign language more interesting, attractive and keeps students motivated. Using games, the teacher can solve the following aims of the lesson: to develop speech skills; memory, to consolidate lexis, vocabulary, words; grammar structures. Game is an activity with rules, a goal, and an element of fun, which is much needed in kindergartens from the beginning.